Stellaris vassal vs tributary. Why can't I subjugate them as a protectorate/vassal? Related Topics Stellaris Real-time strategy Strategy video game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment More posts you may like. Stellaris vassal vs tributary

 
 Why can't I subjugate them as a protectorate/vassal? Related Topics Stellaris Real-time strategy Strategy video game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment More posts you may likeStellaris vassal vs tributary  On a side note, IIRC the devs had originally planned to make three different crisis types

You do this by growing your influence in these vassal kingdoms. On a side note, IIRC the devs had originally planned to make three different crisis types. They do, however, behave pretty similar to the normal empires, which is what I consider to be AI part (scrips that govern priorities). The bonus 30% to science is… well it’s nothing. Involuntary protectorates (those forced on by war, or those forced on uplifted species) will not give you +1 influence. So the differences are that Hegemons don't give any contribution to your empire like a Vassal or Tributary does, so in that sense they're a little weaker. Now, lets compare it to how far we are with fusion and what there is to know and what problems there are to solve. I am playing a tall game as an extreme pacifist empire. If the tributary pays the tribute, trust increases slightly; if it refuses, trust falls significantly. Legacy Wikis. Casual-Dictator • 1 yr. See screenshots for new tradition effects. Protectorates are tricky because usually the technology gap doesn't exist to create them but I've had luck doing it with newly self-enlightened races. -100 for vassaling and -100 for something like war at itself. The closest I ever get is like -35 or something, even though they are sourrounded by my other vassals, we have a very good standing and my fleet is superior. In the second game I tried to tributary the aliens. See morepicture comment rule 5: looking for advices/discussion about comparing advantages of vassal and tributary, shows current economy output and benefits from. Tributary 0 L-Sector / Grey Tempest 2 Customizations/Patching of Startnet. I typically vassalize Fallen Empire core worlds and. 5 I was wondering what peoples feelings are about vassals and tributaries and when it's better to use each. Vassals are very bad. In Stellaris we live in civilized times where barbarians kidnap and enslave people, necrophages transform people into more necrophages, and purifiers exterminate people by millions. You get 1 influence point for each protectorate you have established. You will want at least one of every specialized vassal for the unique benefits and overlord holding. Else turn them into a tributary if you can't afford to vassalize. Heck if they like you enough they may even be amicable to becoming a tributary. Plus they'll get to your technological level so that you get the scientist relay bonus if make them. Since you can stack anchorage star bases for increased naval cap, and because upkeep costs so much more now, the extra fleet cap from vassals is negligible compared to the extra resources from a tributary. Just librated a planet in a defensive war and now have the choice to vassalise them or form a federation. forcing vassals to change a policy or surrender resources at the cost of Opinion). Both can net you additional territory if integrated but otherwise it's just what I listed above. You can play an Imperialist with the Feudal Society pick much easier and enjoyable. VicboyV • 7 yr. 7: 0 to 225 Vassal limited to 45% maximum tax Subsidiary or Tributary cannot receive subsidy;. • 1 yr. Navigate to the Propose Subjugation option. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. This is basically creating vassals, letting them grow pops for awhile, and then re-integrating them. the master gets a button labeled "request vassal forces" during a time of war which gives them control of the Vassals military until. 'War score' at the beginning of war says it's -200. You will be presented with many options as demands, and “Vassalize” is one of the options. A forum thread where players discuss the advantages and disadvantages of subjugating neighboring empires as tributaries or vassals in Stellaris, a strategy game. Correction: Only voluntary protectorates give you influence. But thats one of the problems with stellaris, they took the diplomacy and warscore systems from Europa Universalis and changed them, making them a LOT. All that said, Protectorates are by far the best subject type to stock up on, for that sweet +0. So to be made a protectorate they need greater than a 50% tech difference. 5 influence. If this isn't the case then something is missing. It can be useful to give land to vassals in war declarations. I hope this is fixed because the potential for these systems is great!Move all organics to their own planet, you can create a vassal when you're at peace. A secret fealty vassal I just got started as a bulwark after being fully vassalized, but I'd rather have a regular vassal instead. Two I uplifted so they are 1 system vassals in the middle of my Empire and another I took from a neighboring state and has about four systems and is in the direction I would. Having a protectorate gives . The only way to instruct a science vessel to explore an unstabilised wormhole is via the right click menu. Ergo, you pick neither, and you pick a different vassal type instead- like a. You want an FE vassal? Destroy their fleets, annhiliate their armies, scorch their worlds, conquer them, release sector and lean them some fleets from the Head of Zarqlan for consistency. Content is available under Attribution-ShareAlike 3. And pacifists make the best Triburaries. 8. Releasing a vassal opens those techs up for others to steal, and it creates an empire that could rival yours. We can negotiate, and renoegotiate the terms of our agreement. This button may be. 5 influence. Granted I play with mods like Stellaris Evolved and Gigastructures so there's tech at play that is extremely advanced and game changing. vassal vs tributary. the subject gets the benifit of extremely large research bonuses towards military technology researched by its master. Alien empires ruled by different primary species overlords with xenophobe govts should be more disloyal tooVassal produces 50 engineering, 15% would be 7 (think they round down 7. 0 unless otherwise noted. This page was last edited on 7 June 2023, at 04:39. So, for example, I could demand an empire become my vassal, have them refuse, and then choose to declare war on them to become a tributary or a vassal. Good news is theres no penalties to being a vassal. What does the L in L-Gate stand for? (Correct answers only) 167. ago. However, vassals do drain your influence and cost even more to integrate. Edit the contract as you see fit, and it will have either a red cross or a green tick. Tributary is the same thing. Nov 21, 2023Vassal or tributary? SirAlexius Dec 22, 2018 Jump to latest Follow Reply Is it better to vassalize other empires or make them tributaries?Tributaries also seem to be of more use early, as the couple dozen energy/minerals still make a difference, while vassals are better lategame when they. there's a lot to say about stellaris' war systems. 0 unless otherwise noted. After that, you propably want to have Vassals for the Fleet Cap, Reserach Exchange and Unity. The first method involves going to war with a target empire. Like Vassal 1 focuses all its invention on making a laser which can heat. i have all the dlc and have tried restarting my game but idk what the. . So whenever declaring war against tributaries, make sure you win as soon as possible, while their ticking warscore is still manageable. Vassal is mostly for. As a hegemony leader you can just kick them out when you want, let your other tributaries swarm them, so you can annex or vassalize them. g. If you can win a war against them and get one of them vassalized or made a tributary, you can force them out of the federation and into your collection of subject empires. With the rework that means you can specialize your vassalsFor Stellaris 2. Looking at it, yeah the emperor should definitely be dethroned if they're turned into a vassal. After the war ends, my claims are…Apparently it wasn't like this for streamers playing just before release, so they changed something late and didn't bother to QA it. Of course, Subjugation works even better if they're Inferior or Pathetic compared to you. Yes, especially if they are a vassal / tributary they can just ask me for stuff. The requirements for vassals and tributaries are sick. This page was last edited on 7 June 2023, at 11:13. Stellaris desperately needs a threaten mechanic. Vassal Corporate overlord Inward Perfection; Within 60% technological difference; A vassal is a subject of another empire, often with little to no self-rule. And for the stronger empire, you could benefit from having weak allies, but still stronger-than-vassal allies to aid you. 0’s pop changes, with an empire growth slowdown as you conquered more pops, slows rather than increases your pop growth as occurred in 2. ; About Stellaris Wiki; Mobile view vassals are better than having tributaries or trying to conquer one planet at a time because they can be integrated into you country for some cost in influence and will cost far less to demand than the sum of all of their planets added together. Federation members keep difficulty bonuses. As the title says, is there any way to prevent this? I tried not overtaxing them with tributes, so they have enough resources to keep their planets in order, didn't work. Subscribe to downloadVassals and Tributaries - Exalted Domination [2. As far as I can tell, the only benefit you get from having vassals are: - You keep your Empire Sprawl down, keeping your research cheap so you can get up the tech tree faster. ago. Now I'm paying them 30% of my resources putting me in the negative. Tributary is not the same as vassal. 2. It's sorta like the political version of slaves. Tributary I've noticed the empires LOVE to demand tributary of anyone weaker than them, but I've never seen them demand vassalization. Other Features: - All of the subject interaction features of the mod are handled through a new edict: Manage Subject States. With the rework that means you can specialize your vassals Vassals Expanded and Reworked. Only existing. 1 Answer. x. So a criminal syndicate is doing its job and has a couple of branches open on my planets. The big barrier that a lot of people on here seem to have is not knowing about the vassal/tributary casus. r/Stellaris. Unregulated means no change, controlled gives your vassal pops a push towards your ethics (like that one galactic community proposal) but your vassal dislikes it, puppet gives a stronger push and allows the overlord to buy the "embrace faction" option for the vassal. as a trading partner or a buffer zone. ago. Temporarily you can keep them as buffers between you and some powerful neighbor. But the vassals didnt rebel, but someone stronger just declared war on my vassal and kick my ass too. ago. Even egalitarians have a vassal type. The best way to play is to have as close to zero empire size whilst having the biggest science income. I always do this with hegemoneis. g. When an AI empire is about to declare war it will first. I have 1 specialist vassal that changed from tributary (or subsidiary)but the option to do this it's too random to appear (cannot choose vassal types) even when asking to other empires to become vassals(i am stronger enough)Imperial Spiritualist authoritarian, feudal and cult perks. I have been thinking about this for a while and I think vassalisation is overpowered. The big barrier that a lot of people on here seem to have is not knowing about the vassal/tributary casus. I know that in Stellaris you won't have the incentive of mana. Rapid fire edit 2: While on th e subject of vassals declaring a war of subjugation should subjugate the empire automatically at 100% system control. There are a few different ways to create vassals in the game. Now they have more diplomatic weight than they ever had, love me and helped me obliterate an empire. If you are ok micromanaging, you can incorporate them, gene mod and fix their planets, then release as a vassal again. To Integrate Vassal or to Not Integrate Vassal? King of Malta. Tributary vs Vassals Stellaris Debate vassals can be integrated into your empire so you can eat them without claims or war. For all of you who cry that it takes 100 years to integrate a vassal let's look at the facts. r/Stellaris. 1. Protectorates get an 80% tech discount helping them catch up. If the Vassal AI would ignore the Fleet power it would result in endless Rebellions that get always quelled and players would be annoyed to no end about them, Whack-a-mole Deluxe. Now your tributary gives you energy and minerals, add part of their naval cap to the federation fleet, and they're pulled into any wars you're involved in, because they count as federation members. 4 Cepheus update. Was trying an idea the other day and I made my vassal contracts 15% basic resources and 15% research to me. Unhappy sectors will want to become tributaries. ”. would like to know too!! #1. Question 2: If I build a Megastructure, and transfer the system it's in to a vassal, can I build another one? If I can, the limit can be cheated. Maybe in multiplayer you can make it work, but in singleplayer you're wasting your time. However, it pays a substantial amount of tribute to its overlord in exchange for protection. I RP that the overlords install some of their leaders onto their vassal's planets to look over. There’s no natural way to swap without releasing them at one point. Expand user menu Open settings menu Open settings menuIf you're more concerned about getting income you can always make them a tributary first, they're more independent but you directly profit from them. Legacy Wikis. Mar 29, 2022; Add bookmark #14. From my understanding of unmodded ai: Does this action leave me open for. I faced inaccessibility of war for submission (as the vassal or the tributary), I send the offer "To offer the status of protectorate" or "To demand a tribute", any empire refuses (well, on a kraytsny measure while there are no concordants peacefully), then I come into options of declaration of war. 5% increase in trade output back to you. You're just too far behind. Since it was accounting for these bonuses when it originally built its economy it is no longer able to. 70. Voidborne •. Improve your relationship a bit then release the vassal as a now friendly empire. You can declare a special war to get rid of the criminal offices though, so if you're confident that you can scrape through that with at least. Without it all vassals are good for are buffer states. This page was last edited on 7 June 2023, at 04:39. The desciption of the bulwark dev diary implied they would need to rely on other to get income in rescources but there was no mention of a reduction in production of raw rescources or. Nothing much to say here, if you can't put a subject into one of the above, this is where they belong. Actually, they can! Turning someone into a tributary makes them your subject, and hegemonies auto-include subjects as members. This is an awkward. This is my first game of Stellaris, I turned a sector I conquered into a Vassal early on because they were seriously generating sprawl. However, having a Hegemony does work better for you for the federation benefits. No impetus, no drive to do anything. An incorporating Union is one that an entirely new nation is created. In cases where the vassal in question is large and rebellious, integration and re-releasing might be prudent. Depending how you want to play, it is economically better to just conquer worlds, but you may have a. Gift them minerals, energy and if required, food. Tributary. IMO tributaries are worth it in the early game. You grow when your vassals grow. ago. min. What I find works best is to determine what vassal it is then determine what role suits them best. Secondly you need to wait for the 5 year truce timer to expire before any option will pop up. Once the request appears invite them to make a federation, after it's creation go to the vassal request and accept it. . Tributary gives you the full freedom, but doesn't give you the GP dev. If you have a Defensive Pact or higher (Alliance. Select the target from the “Empires” tab, select “Communicate,” and then select “Declare War. A union is a bit more complicated as it can refer to multiple terms, a political union has five categories. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. If your Ruler or Heir is "unmarried" you can marry an unmarried Ruler or Heir of the. The prospectorium isn't likely to default, the pops are producing more, and the contract will naturally go to. When the process was done I suddenly had a dozen new planets that were overcrowded, fill with unemployment, sloppily developed, and. The new empire that's created as a result of Liberation has a large bonus to their opinion towards you because of the Liberation, so you should be able to vassalize immediately. 3] This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. Vassalization request towards a Machine Intelligence empire. I am fairly new to this game, so I first apologise for my lack of knowledge. See screenshots for new tradition effects. Atunomous vassal gives you freedom to wage your own wars, but not to make. Lets say the overlord produces 100, and so would now be 93 as it is "given" to the vassal. Edit: As another commenter mentioned, you can also declare a subjugation war on the overlord and gain everybody. Conquering directly just gives you the planets and populations directly, and will generally be strongest. In my experiance 2 ai's in a stalemate will remain in a stalemate unless some third faction(you) systematic start hunting there fleet's, stations, and planets. Vassal, Subsidiary, Tributary, Protectorate, Bulwark, and so on. If you want an AI to protect you in exchange of resources, become a tributary, that works perfectly fine in starnet. You can chose between making them a Tributary or a Vassal (subsidiary if you are megacorp). As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. r/Stellaris. Help with Vassals. willldebeast • 4 yr. This also gives you the chance to release more subjects as you've mentioned, and thus build more info. I'd only use liberation if you plan as retaining them as a vassal, although do note that empires will. Especially as your 1st and 2nd subject, a Tributary can give you so incredibly amount of resources. This page was last edited on 7 June 2023, at 04:39. as a trading partner or a buffer zone. Honestly, for AI ones under you, it's hard to beat Tributary or normal vassal for any of the bonus lol. Feudal is also the only way I know thus far that makes a 1 system play through possible. Tributaries are better since they will give you income. They have internal autonomy with limited interference from their overlord. All systems captured, one but one planet is occupied. Tribute is better for more powerful empires. Wars are how mid-game and end-game borders are usually drawn. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. The rights and. Player vassals don't. ago. You will basically have a federation with your vassal from day 1. It's quite useless imo though. A vassal also run the risk of a full diplomatic integration by their Overlord. Vassals are even worse on higher difficulties, since no matter. Death Diamond Oct 2, 2022 @ 5:44am. 4. Stellaris v3 version available here! This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. Vassal specialist types are suddenly not showing in either the propose subjugation or agreement negotiations menu. It means, in the unlikely event that an inwards perfection empire ends up in the situation where it could get a vassal, it gets a tributary instead. Empires of all ethics have the option to leave a subject as vanilla vassal or tributary. My Stellaris Mods: Dynamic Difficulty - Ultimate Customization Dynamic Difficulty : More Modifiers. Cult for easy edicts and feudal for the vassals. Galactic Surveyors. Unregulated means no change, controlled gives your vassal pops a push towards your ethics (like that one galactic community proposal) but your vassal dislikes it, puppet gives a stronger push and allows the overlord to buy the "embrace faction" option for the vassal. It does not get refunded, because the Vassal needs to use THEIR influence to be able to refuse the offer. The option to change them back to a Vassal/Tributary doesn’t show. I hope this is fixed because the potential for these systems is great!The vassal can immediately surrender, but the vassal suffers more ethics pressure from you (and ethics should influence how long it takes to integrate a vassal). So open a second war. Making federations baseline and replacing one or two of the points with something vassalization related could go a long way. You both have to be at peace and you have to be rated as superior to another empire before you can make demands to them to get the CB. AND you can integrate protectorates into your empire. Thread starter Thaduck; Start date May 9, 2022; Jump to latest Follow. Tributary will really boost your economy, so you can put out a lot more research and alloys and have less of your pops mining and energy production. If not, make it a tributary (or if you need the extra economy). If I can make tributaries -> vassals and then diploannex them at a later date, I'm peachy. Yes you can´t integrate them but considering how scarce influence can be sometimes, having someone giving energy and minerals isn´t a bad choice. Tribute is better for more powerful empires. No no it was the other way round. Vassal Contracts are a massive new feature of the Stellaris 3. Actually there IS a perfect answer. But yeah, the moment vassals get involved half the tree becomes utterly useless and the other half gets reduced in value. As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. Originally posted by Revan Tair: Protectorate is way much better, than vassals. g. Make the feudal society civic kind of useless as no matter how powerful they get and apart from fighting they give you. Vassalise and Make Tributary diplpmacy option avaliable immediately and can be used on equivelant Empires Cannot integrate vassals. All that said, Protectorates are by far the best subject type to stock up on, for that sweet +0. 8boy09. 25, more than you'd normally get, and you don't pay the artisan's specialist CG upkeep). Good news is you can choose to do it when ur overlord has just finished a massive war and lost or try and invite some allies into the war. Claims stuff on a different empire, make them a tributary. Since they were the ones that started the request they can't decline. I believe you have to vassalize them before the integration. 138 Badges. If you can put the AI into a suitably bad position, they will surrender and thereby cede systems you have not actually conquered. . I am wondering what the cause of that is and if there is anything I can do to. Yes, there are some strategies that use vassals to form federations, create barriers, or use AI bonuses to your advantage. While the subordinate party is called a vassal, vassal state or tributary state, the dominant party is called a suzerain. Nice! Remember to keep votes equal and not by diplomatic weight. Involuntary protectorates (those forced on by war, or those forced on uplifted species) will not give you +1 influence. Forced submission: You automatically get a subjugation Casus Beli on any empire that is overall "inferior" to you in fleet, tech, and economic power. 7 to −3. - Changing your subject's name: To do this, I made it so your subject name will change to the name of your Capital system. Mr-H-Saether • 5 mo. They are probably more useful in one of the next patches due to tributary states and maybe some other changes (which is currently missing compared to EU4). But we'll see. ago. Prospectorium advantage is that they will get bonus on basic, advance and strategic rerources, has chance to find deposit in space and will never be downgrade to protectorate but get nerf on science production. Plus they'll get to your technological level so that you get the scientist relay bonus if make them. Both subject types count towards the unity bonus tradition. Once it's explored, the two systems with an endpoint for the wormhole become adjacent from your fleet's perspective, so just. Ever since the Stellaris Overlord expansion, and even before, I hoped for a more modular subject system in EUIV. Stellaris: Suggestions. for instance), but for every ratio of "your researcher output vs. For the first 50 years, that is decent. Have your vassals all follow your doomstack. Go expansion edicts first, Start claiming planets left and right. Conquering directly just gives you the planets and populations directly, and will generally be strongest. After that, you. I just technologically enlightened two races, immediately making them vassals. Make sure they have plenty of food - unfed vassals can starve themselves into revolt. Vassaling can make harder to conquer but not really if said vassals are in alliance with war controls. If you vassalize them you can turn them into a boost for your science or navy? Depends what you need more of I guess. This will open the vassal contract menu. Infact, do a tributary war to start with, the easing down from tributary to specialized. For example, England and Scotland forming to create the. Zijkhal • 4 yr. In exchange you can take much more from them (75% resources vs 45% from trib to vassal iirc). You both get a free 30% research agreement once you complete all the domination traditions, and you both share all your techs. Heck if they like you enough they may even be amicable to becoming a tributary. $17 is still too much for a sack of bugs. Vassalizing empires is definitely my favorite way to win (tied with Rogue Servitors). If you don't have the influence to fully claim a large empire, then vassalize -> Integrate will let you absorb them afters some time. On higher difficulty settings the Federation is absolutely the way to go if you want this style of gameplay. sjsjdjdjdjdjjj88888 • 1 yr. If you don't have the influence to fully claim a large empire, then vassalize -> Integrate will let you absorb them afters some time. Once you've filled out your specialist roles, this is where most of your vassals end up. Method 2: Demanding Vassalization. 5 loyalty (0. Vassal states were common among the empires of the Near East, dating back to the era of the Egyptian, Hittite and Mitanni conflict, as well as ancient China. You'll basically take colonies and upon ending the war, they turn into a new empire matching your empire ethics. I don't see how an additional 10 % boost to research rate to each of my scientists is going to help considering the best case scenario of tier 1-3 scholarium is 0. . I go to "negotiate" and they have a big debuff to accepting being a Tributary again. Currently if you are playing on insane AI difficulty, and then make a vassal, that vassal will NOT benefit from the +100% bonuses. So there is no reason to not integrate a vassal unless you are fine with having a worthless pile of pops on the map. But okay. You have to liberate first, or demand they become your vassal (the domination tree is good for this) as a war goal. -100 for vassaling and -100 for something like war at itself. In game terms, I prefer vassals of nations. That's every major, and most minor, DLC. Warfare. Dynamic difficulty adds a option to apply ai bonuses to vassals. r/Stellaris • An idea for a new End Game Crisis. You have to select the correct wargoal when you're declaring war. As vassal you get the "help", and part of the fleet power of an inefficient non-difficulty boosted AI. "In an Allegiance War, you seek to wrest control of the vassals that have pledged Secret Fealty to you, and they will join in on the attack on their former Overlord. May 11, 2016. You can easily rename your capital system, and so, you can easily rename your subjects. 2. What Is A Tributary Stellaris? In the game Stellaris, a tributary is a vassal state that retains a significant degree of autonomy in its internal and political affairs. Suppress those silly Xeno's but only for when playing tall. Spend more time with them as a regular vassal and specialize them mid game if they are doing well. Vassals stay basically the same as they are now. 5. There's no option for using favors to sway your way, no ultimatums (e. Unsourced material may be challenged and removed. Release them, then declare a war to make them a tributary. Edit: says cannot build more than one. Onward, Toward Perfection (A Stellaris Story)-- My Guide to Traits, Ethics, Origins, Civics,. 0 beta patch I was sad to discover that having a vassal now automatically establishes a defensive act…Right now the only worth while vassal is tributary as direct vassals are too weak and bring no benefit to be worth it. They're a tributary. Open up the “Empires” tab, select the Empire you want to Vassalize, and click on the “Communicate” button. Feudal is also the only way I know thus far that makes a 1 system play through possible. Fluffy-Tanuki • 21 days ago. Two ways to get a vassal. Presets have a list of default terms, and can have. Systems cannot be removed from a vassal. Plus, if you've gotten said protectorate by doing something like. Reply. Yeah despoliation is mainly to raid for pops even during the early game. 25 Badges. If you're not domineeringly powerful, vassal is a good choice to set them to follow your ships and act as extra power in most fights. It doesnt count towards occupation, thus forcing me to totally wipe them out of the face of the galaxy to end the war and making it impossible to actually create a vassal or. Stellaris Dev Diary #281 - A Message from Minamar Specialized Industries. 385K subscribers in the Stellaris community. I’m going to need more habitats. ago. I want to know what's better, protectorate or tributary. Instead of types of subjects as vassals vs tributaries vs subsidiaries, subjects are now based on a vassal contract system ala Crusader Kings 3, where the Vassal and Overlord can negotiate a contract in terms of both tribute and privileges for the vassal, including not just diplomatic privileges but also even resource subsidies, where the. If having another prospectorium gives you more basic resources than you can use, then the entire premise of the thread is misaimed: both a prospectorium and a basic resource tributary would be bad choices. You can chose between making them a Tributary or a Vassal (subsidiary if you are megacorp). 0, Stellaris has undergone a number of major mechanical changes that have decreased the value of conquest. 7. In general, specialize your subjects to feed whatever you need feeding on - if you're egalitarian, make them give you resources to. AI will surrender quickly, especially early game. ago. -must first ask in diplomacy screen, then you have 1 year to declare war. Thanks beta testers, now I can wait for a sale. The general rule of thumb i use regarding subjects, if the naval capacity is equivelant or higher, make it a vassal. The enemies you fight at that point where you would actually think of using AI help would obliterate AI ships so it's best to have them fund you. Stellaris Real-time strategy Strategy video game Gaming. the fed will break eventually as the other members oppose this.